Probably Stolen Wiki: Game Facts and Guide Hub
Start with Probably Stolen facts, nine scenarios, source labels, and links to appraisal, items, money, guides, reviews, Steam Deck, and community resources.
What is Probably Stolen?
Probably Stolen is a pixel-art shopkeeping simulation set in the Lower Levels of a dystopian space station. You buy, inspect, display, and resell merchandise while managing customers and rising rent. Its full title is Probably Stolen - Cyberpunk Shopkeeper Sim.
The release facts supported by the supplied official listings and announcements are:
| Fact | Current evidence |
|---|---|
| Developer | Questing Goose Studio |
| Publisher | tinyBuild |
| Release | October 28, 2026 |
| Platform | Windows PC; the listing does not offer Mac or Linux versions |
| Mode | Single-player |
| Presentation | Pixel art |
| Former demo | Released September 14, 2026 and retired when 1.0 launched |
The broader release history, demo timeline, and official links are collected on the About page. For the current evidence-limited verdict on portable play, see the separate Steam Deck status.
How should you read this wiki?
The source pack mixes official release material, third-party reference pages, walkthroughs, and playtest videos. This site keeps those evidence levels visible rather than presenting every claim as equally settled.
- Confirmed means an official store listing or developer announcement in the supplied material supports the statement.
- Community report means a player guide, walkthrough, or video describes the behavior. It is useful experience, not an independent retest by this site.
- Unconfirmed marks a numeric or community claim that currently rests on one source.
- To be confirmed (TBC) means the supplied evidence does not substantiate the mechanic or outcome. A heading or search phrase is not treated as proof.
Playtest findings may also predate 1.0. Where a detail matters to a purchase or a run, check its behavior in your current build rather than assuming an old clip still applies.
What are the nine launch scenarios?
The developer’s October 21 launch announcement lists nine scenarios. They are business directions rather than conventional character classes: your choice changes the products, equipment, risks, or difficulty surrounding the shop.
| Scenario | Supported high-level description |
|---|---|
| Apprentice | A generalist start presented for new players, with upgrades added as the run develops. |
| Water Merchant | Test, filter, and resell water; the official description associates the trade with liability. |
| Fence | Buy discounted stolen merchandise and resell it while dealing with Security and the consequences of being caught. |
| Rock Bottom | The maximum-difficulty option, built around beginning with effectively nothing. |
| Hydroponic Farmer | Grow and sell crops with hydroponic machines and farming supplies. |
| Gunsmith | Trade firearms and modifications, with permits and inspections attached to the business. |
| Chemist | Produce and sell chemical goods using laboratory equipment. |
| Rat Wrangler | Included in the 1.0 list after appearing during the playtest; its exact starting conditions remain unclear in the evidence pack. |
| Aquafarmer | Breed fish, beginning with tilapia and recirculating aquaculture equipment. |
Organ Trader, Junker, and Street Food Vendor were announced as post-launch plans, so they are not part of this nine-scenario launch list. For a practical first run, the beginner guide follows the Apprentice route. Players interested in production can read the evidence-bounded water and hydroponics overview before committing to that path.
Where should you go next?
Learn the counter and stock
Start with item handling and reference scope for rotation, flipping, storage-oriented categories, and unresolved item mechanics. The appraisal guide then separates ordinary authenticity and condition checks from the Appraisal Board’s estimate service. If you want faster routines rather than another rules page, the tips collection covers Toolbox shortcuts, grouped movement, storage naming, display cases, and insurance reports.
Protect the business
The money and rent guide explains why a rent reserve comes before optional stock, how customer budgets and interests shape a sale, and which reported NPC opportunities still need caution. The walkthrough puts those decisions into an opening-day sequence without assuming that a single recorded run is a universal script.
Check release coverage and other players
The review tracker explains how launch-week criticism will be assessed; it deliberately contains no invented score or verdict. For discussion channels and the currently documented third-party mod, visit Community and mods. Return to About the game whenever you need the developer, publisher, demo, playtest, or official-link record.